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This article may have information that contains spoilers for Poppy Playtime. Please read at your own discretion!

Wack-a-Wuggy is the second minigame in Chapter 2: Fly in a Web, located in the Game Station. It is one of the minigames the Player must face to obtain the three Train Code fragments. The game is similar to Whack-a-Mole.

Appearance[]

In the Wack-a-Wuggy, the floor is covered in what appears to be sand, along with multiple drawings of colorful buildings on the walls. There are 18 holes in the walls, in which a troop of Mini Huggies come out of. The lighting is dim on the holes. Above the area, there is an observation room with a big window, in which Mommy Long Legs talks to the player from.

Gameplay[]

The game is completed by hitting all the Mini Huggies using the GrabPack until the round is over. The purpose of this game is to test the reaction time (in children), which the Player must use in order to beat it. The player must hit the Mini Huggies with their GrabPack to make them go back into their hole to avoid dying. More Mini Huggies spawn over time. This game lasts two minutes to beat. Upon failing the game, the player gets a jumpscare, but upon completing, the game ends.

Trivia[]

  • According to Mommy Long Legs, the Mini Huggies all had strings attached to them so that they could be pulled back when they got too close to the children playing the game. She had removed the strings in order for them to attack The Player.
  • Although the game is titled "Wack-a-Wuggy", the correct name would be "Whack-a-Wuggy", as the word whack is a noun that means a hit, and a verb which means to hit, while wack is a slang adjective which means unusual or bad.[1]

Navigation[]

Locations
Setting
Playtime Co.
A Tight Squeeze
Main EntranceGift ShopSecurity RoomMain LobbyPower RoomWarehouseMake-A-FriendVentilation ShaftPoppy RoomSecret Door
Fly in a Web
Elliot Ludwig's OfficeEmpty ClosetBackroomsNavigation RoomHigher-Up TunnelsPower RoomGame StationMolding RoomMusical MemoryRejected RoomWack-a-WuggyGrabPack StorageCart CorridorsStaircaseStatuesStatues WatchtowerWater TreatmentIncinerating RoomHidden LabyrinthBay 09Train Station
Deep Sleep
Trash CompactorTrain StationElliot's ExpressPlaycareGas Production ZonePlaygroundHome Sweet HomeSchoolCavernsPlayhouseCounselor's OfficeToy StoreDuck PondSafe RoomSealed Lift
Project: Playtime
TheaterPlaytime FactoryDestroy-a-ToyMisfit PitStorage B
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