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ProjectPlaytimeLogo CAN'T RUN, JUST DIE!

This article is exclusive only to the game Project: Playtime. This is not affiliated with the base game itself, so please do not add it with the base game itself.


Specialists

Not what you're looking for? See The Player from Poppy Playtime.

You need to collect toy parts to make a giant toy, get that giant toy on the train, then leave.
Leith Pierre


The Resource Extraction Specialists, or simply Specialists, and previously referred to as Survivors prior to Phase 3, are the main protagonists of Project: Playtime. Specialists act as one of two parties to choose from during gameplay. Their role is to collect six toy parts in a round without being eliminated. Out of the 7 players, 6 players will be Specialists, while the other becomes the monster.

Appearance[]

Similarly to The Player's in-game model in Poppy Playtime, the Specialists seen within Project: Playtime appear as blank, humanoid mannequins. Their sophisticated joints can be seen throughout their shoulders, knees, foot joints, and feet.

They are commonly depicted with GrabPacks strapped across their back and arms. Their base color is yellow, which is able to be customized by the player, alongside a vast number of cosmetics and GrabPacks that allow for unique appearances in-game.

Personalities[]

Though they do not speak, they are shown to be intelligent, adept at solving puzzles, and coordinating themselves as a team to complete their objectives. They are also cowardly, choosing not to fight or engage the monsters, instead attempting to hide or get as far away from them as possible when being chased.

History[]

Project: Playtime[]

After Playtime Co. was abandoned on August 8th, 1995, Leith Pierre hires a series of Resource Extraction Specialists to enter the factory and build giant toys seen scattered throughout the maps featured within Project: Playtime to continue the Bigger Bodies Initiative. However, during this process, the Resource Extraction Specialists encounter the monsters Playtime Co. created, resulting in them swiftly attempting to extract Toy Parts while running from Monsters lurking throughout the factory.

Abilities[]

Primarily Ability[]

Roll
Roll
Description Allows the Specialist to move faster for a brief period of time to evade the Monster.
Cooldown 4.25 Seconds

Perks[]

The Specialists are equipped with a series of Perks that act as effective passives that Specialists can utilize to act and move more efficiently. Perks can be bought and selected when editing the Specialist via the main menu alongside the pre-game menu. Many Perks can be purchased and equipped at your disposal, with a player having up to three perks active at one time. Purchasing said Perks require Toy Tickets, which can be obtained from simple actions throughout gameplay.

Trivia[]

  • When Chapter 2: "Fly in a Web" was released for Poppy Playtime, individually colored Player models were found in the files, alongside a variety of other assets. It was theorized at the time that a multiplayer mode was in development for the game, followed by Project: Playtime being announced and released by the end of the year.
  • On the Developer Q&A podcast viewed on the Mob Entertainment YouTube Channel, developer Ben Pavlovits revealed that more movement mechanics similar to the Roll ability are being considered for Project: Playtime.[1]
  • Despite their appearance of a customizable (yellow by default) doll/mannequin, the Specialists are human.

Navigation[]

Project: Playtime
Content Navigation
Characters
SpecialistsLeith PierreMicath PierciadoHuggy WuggyMommy Long LegsBoxy BooBunzo BunnyPJ Pug-a-PillarWuggiesCatNap
Maps
Pre-Game LobbyTheaterPlaytime FactoryFeeding PitScreening RoomDestroy-a-ToyMisfit Pit
Gameplay Mechanics
Puzzle PillarsPort-A-LoungeCrash DoorsGrapple HandlesDash HandlesSabotagesPerksToy PartsToy Machine Deposits
Character Cosmetics
Huggy WuggyMommy Long LegsBoxy BooOutfitsHatsFacesShirtsPantsShoesSkinsGrabPackHandsEmotes
Misc. Cosmetics
Loading ScreenSound Packs
Miscellaneous
ToyboxShoppyToy TicketsPlaycoinsUpdate Patch LogUnused ContentSoundtrackEaster Eggs
Toys
Wuggies
Huggy WuggyKissy MissyMini HuggiesWuggies
Long Legs Family
Mommy Long LegsDaddy Long LegsBaby Long Legs
Smiling Critters
CatNapDogDayBobby BearHugBubba BubbaphantCraftyCornHoppy HopscotchKickinChickenPickyPiggy
Nightmare Critters
Baba ChopsIcky LickyRabie BabyAllister GatorSimon SmokePoeTouilleMaggie Mako
Swap-imals
Cat-BeePJ Pug-a-Pillar
Mascots
Poppy PlaytimeBoogie BotBronCandy CatBunzo BunnyDaisyBoxy BooRoseCosmosMiss DelightPianosaurusYarnabyUnnamed Jester Monster
Rejected
Sir Poops-A-LotKick-me-PaulOwen the OvenSunni BuddiSurprise HareLove DogPet StoneBarrel o' HuggysOrange Robot Toy
Additional
The PrototypeBarryLove BugPetite PoochShoppyBucky
Scrapped
Cassie Cutie-PillarCy-DogJolly ClownLilly the FrogMonster TruckUnused Rabbit Puppet
Non-Canon Characters
FlaxBunzoeySissy Long LegsKilly WillyBox She BooSweet SheepOrange Mini HuggyA.I.
Civilians
Playtime Co. Employees
Elliot LudwigThe PlayerHarley SawyerLeith PierreRich LovitzAveryInterviewerStella GreyberScientistJarenSharonPatty HallMarcas BrickleySarah AbellMatteo LataJimmy RothEddie M.N. RittermanDr. Matthew WaysonRowan StollSpecialists1170 Retrieval Team1199 ScientistMicath PierciadoClaire HarperJoel SinclairHead of SecurityMark SmithClaire's ScientistDr. Bruno WhiteMs. BrooksStuartMaria AshokanEduardo GalaNate CarpenterLisa BotianGreg FecteauP.W.Nicole CallowayCarter StephensDouglas McKintyDakota GeislerWilliam KoleTrenton Roebke
Experiments
Marie PayneMakayla HyssopThomas ClarkeTheodore GrambellKevinQuinn Navidson
Other People
Molly LudwigJimmy's InterviwerGerad LockehartWLE-4 NewscasterOllieJosephSamuel LeeMr. HartmannMrs. HartmannJeremy

References[]

  1. "Yeah, that's been part of our experimental thing we have been doing. We have been playing with lots of moving mechanics and we're all a big fan of movement mechanics. We can't really say which ones are going to be put out yet, don't want to make any promises but we have a lot in the works" -Ben Pavlovits (Timestamp 38:14)
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