Poppy Playtime Wiki
Poppy Playtime Wiki
Sabotages No Escape V2
When active, grapple handles stop working, crash doors slam shut, and Port-A-Lounges swing open. With this, Specialists will have no means to escape your attacks! Upgrading this sabotage will increase the duration of the effect.
No Escape's description, PROJECT: PLAYTIME


No Escape is a sabotage featured in PROJECT: PLAYTIME. This sabotage disables all Grapple Handles and Dash Handles, shuts all Crash Doors, and forces every Port-A-Lounge wide open. This sabotage is beneficial for Monsters, as it will leave Specialists defenceless with the exception of their perks.

Reliability[]

No Escape is by far the most used sabotage by the Monsters as it is an intimidating perk to spark fear into any Specialist still standing within the area. It can be highly beneficial for locating any Specialists attempting to hide after gaining an advantage during a chase, or crossing a pit with a Grapple Handle, as well as shutting every Crash Door right in the face of the Specialist the monster is chasing to easily kill them. This sabotage doesn't affect the progress of any of the Puzzle Pillars around the map or prevent any Specialists from using low-ceiling areas to slow the monster; but even with this, No Escape is by far a must-use sabotage.

Leveling[]

# Level Benefits Cost
I Level 1 15 Seconds ToyTickets 600 tickets
II Level 2 30 Seconds ToyTickets 1,200 tickets
III Level 3 45 Seconds ToyTickets 2,400 tickets

Navigation[]

Perks & Sabotages
Perks Roly PolyShadow WalkerLeave No TraceDistant SaviorLeadershipPunching BagMaster PianistThinkFastGeniusPathfinderClaw CollectorPuzzle Picasso
Sabotages No PackFeeding FrenzyNo EscapeBoobytrapShutdownLiving Nightmare
Removed/Scrapped
Power WalkerDirectionlessTotal Lockdown