Boobytrap is a sabotage featured in Project: Playtime. This sabotage causes multiple Puzzle Pillars to become boobytrapped, harming Specialists that try to use them and alerting the monster. This sabotage is beneficial for Monsters, as it will alert the monster and damage players, allowing for easier take-downs.
Description[]
“ | When activated, Puzzle Pillars nearest to you will be booby-trapped, damaging Specialists that attempt to use them. Upgrading this sabotage will increase the number of booby-trapped pillars per use. | ” |
— Boobytrap's description in Project: Playtime |
Leveling[]
# | Level | Benefits | Cost |
---|---|---|---|
I | Level 1 | 2 Pillars | 600 tickets |
II | Level 2 | 3 Pillars | 1,200 tickets |
III | Level 3 | 4 Pillars | 2,400 tickets |
Reliability[]
Boobytrap is a mostly unused sabotage that can be effective in some scenarios, but its gigantic cooldown and overall mechanic makes it a waste to use it in a match compared to other and better sabotages.
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Perks & Sabotages | |
---|---|
Roly Poly • Shadow Walker • Leave No Trace • Distant Savior • Leadership • Punching Bag • Master Pianist • ThinkFast • Genius • Pathfinder • Claw Collector • Puzzle Picasso | |
No Pack • Feeding Frenzy • No Escape • Boobytrap • Shutdown • Living Nightmare | |
Power Walker • Directionless • Total Lockdown |