ThinkFast is a perk featured within Project: Playtime. It decreases the amount of inputs needed to complete the Reflex Puzzle on the Puzzle Pillars.
Description[]
“ | Decreases the total number of inputs required to solve the Reflex Puzzle. This perk optimizes your response time and reduces the overall complexity of the puzzle. Upgrading this perk further minimizes the total number of inputs needed, allowing for faster and more efficient completion of the challenge. | ” |
— ThinkFast's description in Project: Playtime |
Leveling[]
# | Level | Benefits | Cost |
---|---|---|---|
I | Level 1 | 2 Fewer Inputs | 600 tickets |
II | Level 2 | 4 Fewer Inputs | 1,200 tickets |
III | Level 3 | 6 Fewer Inputs | 2,400 tickets |
Reliability[]
ThinkFast is a generally good perk that saves a notable amount of time in the completion of a Puzzle Pillar.
Changelog[]
Phase 2[]
- Prior to Phase 2, ThinkFast's main purpose changed from increasing the amount of time the button would glow to decreasing the amount of inputs needed to complete the Puzzle.
[]
Perks & Sabotages | |
---|---|
Roly Poly • Shadow Walker • Leave No Trace • Distant Savior • Leadership • Punching Bag • Master Pianist • ThinkFast • Genius • Pathfinder • Claw Collector • Puzzle Picasso | |
No Pack • Feeding Frenzy • No Escape • Boobytrap • Shutdown • Living Nightmare | |
Power Walker • Directionless • Total Lockdown |