Shadow Walker is a perk featured within Project: Playtime. This perk allows Specialists to greatly muffle their footsteps, forcing the Monster to rely less on their ability to hear the player's footsteps. This perk is beneficial for players who struggle with avoiding the monster, as they may have difficulty escaping it quickly.
Description[]
“ | Significantly reduces the volume of your footsteps, ensuring that you remain unheard by all players.
This perk is perfect for specialists who prioritize silent movement during their missions. upgrading this perk further decreases footsteps audio, making your presence virtually indiscernible to your foe. |
” |
— Shadow Walker's description in Project: Playtime |
Leveling[]
# | Level | Benefits | Cost |
---|---|---|---|
I | Level 1 | 30% Decreased Footstep Volume | 600 tickets |
II | Level 2 | 60% Decreased Footstep Volume | 1,200 tickets |
III | Level 3 | 90% Decreased Footstep Volume | 2,400 tickets |
Reliability[]
Shadow Walker can be reliable in most cases, especially for players who are strategic with their encounters with the Monsters, when sneaking by Monsters, or attempting to hide in a dark area can make this Perk reliable, as it allows for quicker positioning and faster stealth escapes.
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Perks & Sabotages | |
---|---|
Roly Poly • Shadow Walker • Leave No Trace • Distant Savior • Leadership • Punching Bag • Master Pianist • ThinkFast • Genius • Pathfinder • Claw Collector • Puzzle Picasso | |
No Pack • Feeding Frenzy • No Escape • Boobytrap • Shutdown • Living Nightmare | |
Power Walker • Directionless • Total Lockdown |