Punching Bag is a perk featured within Project: Playtime. This perk allows Specialists to have a rechargeable shield that saves you from one hit from any of the Monsters (Huggy's charge not included). The more you upgrade it, the more frequently you can use it .
Description[]
“ | Bestows upon you a rechargeable shield capable of absorbing a single hit from any attacker, providing a crucial advantage in escaping close encounters.
Upgrading this perk decreases the shield's recharge time, allowing for more frequent usage and heightened survivability in dangerous situations. |
” |
— Punching Bag's description in Project: Playtime |
Leveling[]
# | Level | Benefits | Cost |
---|---|---|---|
I | Level 1 | 60 Second Shield Cooldown | 600 tickets |
II | Level 2 | 45 Second Shield Cooldown | 1,200 tickets |
III | Level 3 | 30 Second Shield Cooldown | 2,400 tickets |
Reliability[]
Punching Bag is a great perk for aggressive players who want to get their tasks done quickly no matter the situation. This perk can be very helpful when being chased, as it saves you from a hit by the monster and having it recharge very quickly is useful when getting constantly chased by the monster.
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Perks & Sabotages | |
---|---|
Roly Poly • Shadow Walker • Leave No Trace • Distant Savior • Leadership • Punching Bag • Master Pianist • ThinkFast • Genius • Pathfinder • Claw Collector • Puzzle Picasso | |
No Pack • Feeding Frenzy • No Escape • Boobytrap • Shutdown • Living Nightmare | |
Power Walker • Directionless • Total Lockdown |