CAN'T RUN, JUST DIE!
This article is exclusive only to the game Project: Playtime. This is not affiliated with the base game itself, so please do not add it with the base game itself. |
Perks are external abilities that Specialists wield within the spin-off title Project: Playtime. Bought with Toy Tickets, perks are minor passives that greatly affect your gameplay in your favor. These perks can affect any sort of action whether that be movement, your Puzzles, or interaction with the world. Perks can also be upgraded, making them more reliable and useful throughout gameplay.
Functionality[]
Perks can be bought and selected when editing your Specialist via the main menu alongside the pre-game menu. Many perks can be bought and equipped at your disposal, with a player having up to three perks active at one time. Purchasing said perks require Toy Tickets, which can be obtained from simple actions throughout gameplay.
You can only have three perks active at a time, but you can upgrade them as you earn more Toy Tickets. The first perk costs 600 tickets, the second costs 1,200 tickets, and the third costs 2,400 tickets. Perks work while you're playing the game, either constantly or during specific actions like solving puzzles on the Puzzle Pillars. The more the perk is upgraded, the more effective it works.
List of Perks[]
Perk Icon | Perk Name | Perk Type | Effect Overview | Full Description |
---|---|---|---|---|
Roly Poly | Movement Perk | Provides an extra roll charge.
However, it also makes the cooldown time longer for each roll by x2/x1.75/x1.5. |
Provides an extra roll charge, enhancing your maneuverability and ability to escape pursuers. However, it also extends the cooldown time for each roll. Upgrading this perk reduces the cooldown of each roll charge, allowing for more frequent evasive maneuvers and improved survival capabilities. | |
Shadow Walker | Movement Perk | Reduces the volume of the Specialist's footsteps by 30%/60%/90%. | Significantly reduces the volume of your footsteps, ensuring that you remain unheard by all players. This perk is perfect for Specialists who prioritize silent movement during their missions. Upgrading this perk further decreases footstep audio, making your presence virtually indiscernible to your foe. | |
Leave No Trace | Movement Perk | Makes the Specialist's footprints unable to appear when Crouching/Walking/Running. | Minimizes the circumstances in which you leave visible footprints, enhancing your stealth capabilities. Upgrading this perk removes additional triggers, ensuring that you leave even few traces behind and become exceptionally elusive to persuers. | |
Distant Savior | Support Perk | Decreases the time it takes for the Specialist to rescue other teammates in the Feeding Pit by 20%/30%/40%. | Reduces the rescue time for lifting Specialists from the feeding pit, enabling you to save your teammates more efficiently. Upgrading this perk further enhances the rescue speed, ensuring even quicker assistance to your allies in dire situations. | |
Leadership | Support Perk | Allows you to heal other Specialists within a 5-meter radius by 2%/4%/6% every second. | When a wounded teammate is within 5-meters of you, this perk activates an aura of health regeneration that provides simultaneous healing for yourself and your nearby teammates. Upgrading this perk enhances the rate at which health regenerates, providing a more rapid recovery for you and your fellow teammates. | |
Punching Bag | Support Perk | Equips the Specialist with a shield capable of absorbing a single hit before breaking.
Upon breaking, the shield will take 60s/45s/30s before being usable again. |
Bestows upon you a rechargeable shield capable of absorbing a single hit from any attacker, providing a crucial advantage in escaping close encounters. Upgrading this perk decreases the shield's recharge time, allowing for more frequent usage and heightened survivability in dangerous situations. | |
Master Pianist | Puzzle Perk | Decreases the amount of patterns needed to complete the Piano Puzzle by 1/2/3 fewer patterns. | When active, this perk reduces the number of patterns in the Piano Puzzle. By using this perk, you gain a significant advantage in swiftly completing the puzzle. Upgrading this perk further decreases the number of patterns you need to complete, streamlining the puzzle and accelerating your progress. | |
Think-Fast | Puzzle Perk | Decreases the amount of inputs needed to complete the Reflex Puzzle by 2/4/6 fewer inputs. | Decreases the total number of inputs required to solve the Reflex Puzzle. This perk optimizes your response time and reduces the overall complexity of the puzzle. Upgrading this perk further minimizes the total number of inputs needed, allowing for faster and more efficient completion of the challenge. | |
Genius | Puzzle Perk | Allows the Specialist to do 1/2/3 mistake(s) during the Memory Puzzle before triggering the Fail Condition. | Enables you to input an incorrect code during the memory puzzle without triggering the Fail Condition. Upgrading this perk increases the number of failures you can avoid per attempt, providing even more leeway and increasing your chances of successfully completing the puzzle. | |
Pathfinder | Puzzle Perk | Increases the movement speed of the marble in the Maze Puzzle by 25%/50%/75%. | Increases the speed at which the marble moves throughout the Maze Puzzle, allowing for quicker completion times. Upgrading this perk further increases the speed of the marble. | |
Claw Collector | Puzzle Perk | Decreases the movement speed of the claw in the Claw Puzzle by 5%/10%/15%. | Slows down the movement speed of the Claw Puzzle, providing better control and precision and allowing you to collect the correct prize with ease. Upgrading this perk further decreases the speed of the claw, granting you an even greater advantage. | |
Puzzle Picasso | Puzzle Perk | Allows the Specialist to do 1/2/3 mistake(s) during the Collage Puzzle before triggering the Fail Condition. | Allows the Specialist to make errors while rotating puzzle tiles during the Collage Puzzle. Upgrading this perk increases the number of permissible mistakes, facilitating a smoother path towards completion. |
Removed Perks[]
Perk Icon | Perk Name | Perk Type | Effect Overview | Full Description |
---|---|---|---|---|
Power Walker | Movement Perk | Increases the movement speed of the Specialist by 5%/10%/15%. | This will substantially increase the speed at which you walk. Using this will help you to move quicker and evade capture! Upgrading this Perk will increase the percentage you speed is boosted by. |
Trivia[]
- If a player leaves the Piano Puzzle, and a different player with Master Pianist attempts to play a puzzle of which he wouldn't need to play as many notes, the puzzle is automatically completed.
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Project: Playtime Content Navigation | |
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Specialists • Leith Pierre • Micath Pierciado • Huggy Wuggy • Mommy Long Legs • Boxy Boo • Bunzo Bunny • PJ Pug-a-Pillar • Wuggies • CatNap | |
Pre-Game Lobby • Theater • Playtime Factory • Feeding Pit • Screening Room • Destroy-a-Toy • Misfit Pit | |
Puzzle Pillars • Port-A-Lounge • Crash Doors • Grapple Handles • Dash Handles • Sabotages • Perks • Toy Parts • Toy Machine Deposits | |
Huggy Wuggy • Mommy Long Legs • Boxy Boo • Outfits • Hats • Faces • Shirts • Pants • Shoes • Skins • GrabPack • Hands • Emotes | |
Loading Screen • Sound Packs | |
Toybox • Shoppy • Toy Tickets • Playcoins • Update Patch Log • Unused Content • Soundtrack • Easter Eggs |