Poppy Playtime Wiki
Poppy Playtime Wiki
Advertisement
Poppy Playtime Wiki

Note 2 is a document found in Chapter 3: "Deep Sleep" of Poppy Playtime. It serves no purpose in completing the game, however, it gives deeper insight into Miss Delight and the fate of the other teachers in the weeks following The Hour of Joy.

Location[]

Shortly after entering the School, The Player will open an electric gate and then come to a fork in the road. If they go down the left hall, there will be an entrance to a classroom on their left side. Inside the classroom, Note 2 is on a windowsill nearby a battery.

Contents[]

I heard a knock at the door today. I heard it breathing. Whatever it was, it wouldn't speak when called out to.

I spent hours after it went silent wondering if this was what locked us in here. I've made a weapon of sorts. Pencils and rulers and tape and twine.

I've taken to calling it "Barb". It's crude. But if that door opens, I need to be ready.

Trivia[]

  • This provides context to who Miss Delight is referring to whenever she mentions "Barb".
  • The note seems to have a bloodstain on its bottom right corner.

Navigation[]

Documents
Chapter 1
Find The Flower
Chapter 2
Experiment 814Assessment Form (S. Abell)Assessment Form (M. Lata)Transfer RequestWarrenbach Construction LetterFormal Request FormEmployee Instructions
Chapter 3
Note 1Note 2Note 3Note 4Note 5Note 6
ARGs
Employee Confidentiality AgreementPlaytime Co. MemorandumIncident ReportTranscript SubmissionExperiment 1188 Bigger Bodies ProposalInternal MemoLockehart InvestigationCross-Department ReportWarren Construction PamphletYoung Geniuses Program MemorandumLockehart Trait RecordingYGP Acceptance LetterArchive 5b00 TranscriptAssessment Form (Q. Navidson)Prisoner ProfileExperiment 1166 Weekly Check-UpIncident Report: BrendanPierre's InvitationAbridged Testing Notes1026 Testing Notes1160: Special ProjectsSandwich NoteYGP Sawyer ObservationWarning: BetrayedYGP Sawyer Removal
Advertisement