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Poppy's sold you her story, of course. Innocence is bliss.
This article may have information that contains spoilers for Poppy Playtime. Please read at your own discretion! |
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“ | Obey the rules or I'll tear you apart and eat your insides while you're still alive... *maniacal laugh* | ” |
— Mommy Long Legs, Poppy Playtime Chapter 2: "Fly in a Web" |
Mommy Long Legs was a toy produced by Playtime Co. who made her debut in Poppy Playtime Chapter 2: "Fly in a Web" as its main antagonist.
In 1991, a young orphan named Marie Payne was chosen to become Experiment 1222, the Bigger Bodies experiment title for Mommy Long Legs. Despite her aggressive behavior towards faculty and staff, her motherly behavior towards the other experiments led to her designation as host of the Game Station. There, she became very popular with the orphans, enough for Playtime Co. to create a toy out of her and take it to market.
Following The Hour of Joy, which she had actively participated in, Mommy Long Legs lived within the Game Station until the eventual return of The Player in 2005. Upon their and Poppy Playtime's intrusion into her domain, Mommy attempted to murder The Player through the Game Station's minigames, recruiting their respective experiments in the process. Despite getting involved herself and chasing The Player down, Mommy Long Legs could not defeat them and ultimately died by their hand, with the Prototype collecting her lifeless torso.
Appearance[]
Mommy Long Legs is a tall, slender toy with an uncanny resemblance to a spider-like insect, her name being a playful pun on the spider "Daddy Long Legs." She has an ellipse-shaped, light pink head with a long, black, empty, smiling mouth accentuated with reddish-pink lipstick. Her large, circular eyes are green and human-like, framed by three purple eyelashes on each eye. She sports a reddish-pink fringe that wraps around in a circular style on the left side of her head, tied with a light blue hair tie that extends into a long, noodle-like ponytail. Her neck is stretchable and light pink, featuring a toy-like hole at the top, reminiscent of real-life toys. Around her neck is a light blue pearl necklace, complementing her heart-shaped torso and hot pink, sweetheart-bodice-style outfit. Her arms are long and extendable, capable of stretching hundreds of feet, with a design similar to her neck. She wears hot pink gloves with light blue cuffs, matching her light blue cuffed socks on her long legs, which end in hot pink doll shoes. Below her torso, she has a large pink abdomen, further emphasizing her spider-like appearance.
In her provoked form, Mommy takes on a deranged and annoyed appearance. Her entire body becomes withered and covered in grime. Her face contorts into a permanent frown, and her mouth twists into a scowling grimace.
In her deranged form, Mommy's general appearance remains similar to her provoked state, but her unhinged demeanor intensifies. Her eyes are fully dilated, exuding a manic vibe, with her irises fading to a pale artichoke color. She no longer blinks, and her once-neat curls become twisted and mangled. Her hands enlarge disproportionately, with fingers elongated and splayed like claws. Her body contorts into unnaturally alarming angles, especially during her final chase. In her death scene, blood splatters from her abdomen as she is crushed by the grinder, confirming her organic nature, similar to Huggy Wuggy and other living toy experiments.
In her trailer form, Mommy appears larger and heavier, with brighter colors and a more glossy, shiny appearance. The blue parts of her body are less detailed, and her eyes also look more toy-like than her more realistic human-like eyes she had ingame.
Personality[]
“ | The first in a set of family-based toys using Playtime’s patented elastic plastic, Mommy Long Legs bends, stretches and pulls however you want! With so much fun wrapped into one little package, you’ll want to keep her around forever. And believe us, she’ll want to keep YOU too. | ” |
— Mommy Long Legs' character bio.[2] |
In the beginning of Chapter 2, Mommy Long Legs presents herself with a warm and welcoming front to lure The Player into participating her games. This facade, however, diminishes very quickly as she threatens The Player with death and the possibility of having their innards consumed by her, should they refuse to abide by her commands. Throughout the variety of games The Player has to play to win and survive, Mommy Long Legs displays a sinister mix of childlike friendliness and unhinged sadism, making her movements unpredictable. She tends to mask her frustrations with a friendly childlike facade to hide her growing anger, such as when The Player wins yet another game of hers, or when they escape from the Statues game area, causing Mommy to desperately try luring them back into the game area with the false promise of giving them the Train Code, while increasingly getting furious and violent.
Throughout the events of Chapter 2, Mommy Long Legs ropes The Player into participating multiple games, in which she claimed that she will hand pieces of the train code if they win the games. Mommy Long Legs however does everything in her power to rig the games against The Player in ways that could result in their death. For example, removing the strings holding back the Mini Huggies in the Wack-a-Wuggy game. It seems that despite her abilities and strength, she prefers to not take action herself, instead hoping that guiding The Player into her rigged games will result in their death without her having to do anything.
In the Transfer Request Document, Mommy is revealed to have been hostile towards the scientists and personnel of Playtime Co. Her hostility to the scientists also extends to any workers that are affiliated with Playtime Co. regardless of work position. In contrast to her behavior towards the workers, she is shown to be motherly and caring, even protective to other experiment subjects. Her motherly personality also extends to children, as the document stated that alongside boosting her morale, it is unlikely that Mommy will turn hostile in front of them. Despite her stated motherly nature in the documents, she does not showcase this side of her personality during the events of Chapter 2, as she will kill her own minions if they fail to kill The Player, stringing up their corpses in the main room of the Game Station. This shows how she does not tolerate failures, and presents the possibility that her mind degraded over time, causing her to no longer care about them.
Mommy Long Legs seems to have an extreme ego and attachment issues. She boasts about being the closest thing the children at the game station ever had to a maternal figure, claiming this is where she got the name "Mommy" from. However, she also views the children as having left her to die after finishing the games, due to their lack of interest in Mommy herself.

Mommy Long Legs' jumpscare
At the finale of the chapter, Mommy Long Legs goes completely deranged, constantly switching her voice from high-pitched tones to aggressive loud ones, extending her limbs to freakish angles and abnormally long lengths, and dilating her eyes to complete pitch black. Throughout this section, Mommy Long Legs completely drops the friendly facade she's been barely trying to maintain, repeatedly chasing The Player down with intent to kill. Through the multiple times she chases down The Player, she can be heard laughing sinisterly in a booming low voice, implying that despite her rage, she takes a sadistic glee in the chase. This shift in demeanor to a deranged hunter ultimately becomes her undoing, as her increasingly reckless pursuit leads her to accidentally get her hand stuck in a grinder, something which The Player takes advantage of to put an end into her rampage.
It appears that Mommy Long Legs deeply fears one particular experiment, Experiment 1006, the Prototype. As she is dragged into the grinder, she screams in agony "He'll make me part of him", implying she understands what his goal is and is horrified by it.
History[]
“ | At first we didn’t think she was going to work out, but after we tested her on our Playcare orphans, she was a huge hit! All the kids loved her* and we felt the whole world deserved to be introduced to Mommy Long Legs. We launched the toy in 1991, with stretchy legs made from Playtime Co’s patented elastic plastic. | ” |
— Mommy Long Legs' page in the Orientation Notebook, page 27 |
Backstory[]

Mommy Long Legs official presentation
Mommy Long Legs was originally created in 1991 as a way to test Playtime Co.'s newly-made Elastic Plastic. She was created from the orphan Marie Payne and designated as Experiment 1222. While she was extremely hostile toward the scientists, she acted warm and motherly toward the other Bigger Bodies Initiative experiments, functioning as their protector. The scientists eventually decided that she was the perfect host for guiding and soothing the children throughout their time within the Game Station. However, many lower-level employees without knowledge of the experiments started seeing her wandering around the area which led to the company having to put out an announcement, in which they simply stated that “spiders that big do not exist”. Despite Mommy’s conditioning, she was still hostile to the Game Station staff, so they maintained a 20-yard distance away from her and had Stella Greyber create intercom recordings to inform the children about their next game.
During this time, Mommy Long Legs became so popular with the children that Playtime Co. officially created a toy out of her and released it on February 2, 1991. She was marketed with her unique Elastic Plastic that allowed her to stretch great lengths with ease.
At some point before The Hour of Joy occurred, she encountered the Prototype and participated in the massacre against the scientists on August 8, 1995. After this event, she worked with Experiment 1170 and Boxy Boo to stop the Resource Extraction Specialists from continuing the Bigger Bodies Initiative and used their bodies to feed the starving experiments around the factory. Eventually, she became disillusioned with 1006 and distanced herself from him. Mommy Long Legs would go on to remained in the abandoned facility for years, subsiding off the smaller experiments until the eventual return of The Player in 2005.[3]
Chapter 2: "Fly in a Web"[]
Mommy is first introduced while walking through the Game Station Hallway. As The Player is scanning their Red GrabPack Hand, Mommy climbs down and snatches the hand away. She then explains how she wants to play a game, as she hasn't played a game in years. She also taunts Poppy Playtime in the process by mimicking her voice. Mommy Long Legs promises the Train Station code if The Player plays all three games seen in the Game Station.
Mommy is encountered a second time when The Player enters the Memory Incognitive Test Platform. She explains how she hasn't seen the game in years, and explains the rules of the game. The rules are fairly simple. The Player must click the buttons in the order of the TV flashes, and if failed, Bunzo Bunny will slowly be lowered. If successful, Bunzo will go back up. If The Player lets Bunzo come all the way down, Bunzo presumably eats them as Mommy explains "It's been so long since he's been able to play, to cheer, to eat." Once successfully completing the stressful test, Mommy gives The Player the first part of the code of the Train Code. As soon as The Player leaves the room, Mommy kills Bunzo for failing her.
Mommy is encountered a third time when The Player enters the Wack-a-Wuggy game. She goes into detail how the Mini Huggies used to be tied to a string to prevent them from escaping and getting too close to the children, but now those strings are gone, and the Mini Huggies can freely move, allowing them to jump towards and jumpscare The Player. Once finished with the mini-game, Mommy becomes annoyed at the fact that The Player has won yet again, but attempts to congratulate them while also holding back her frustration. She still gives The Player the second piece of the Train Code as she talks about how it's sad that The Player will leave so soon, and how she wishes to play games with them forever. Once again after The Player leaves the room, Mommy kills the Mini Huggies for failing her.
The fourth encounter is after The Player enters the Statues mini-game. She laments about how the children she took care of left her behind once they were done with her. She then states that she didn't deserve to get left behind to die alone, but The Player does, as they worked at the factory. During the Statues mini-game, The Player realizes that the exit of Statues is blocked off by debris, and thus rigging the game in Mommy's favor. They then end up "cheating" and grappling to the viewing area to escape the game.
Encountering The Player once more, Mommy begins yelling at them, claiming that they cheated and how she asked The Player to "play fair". Mommy then says how she hates cheaters, and that there is one last game called "Hide and Seek". She will then start counting down from 10 (however she will stop at 2), and The Player must run. Although she is meant to chase The Player, for the next few rooms, Mommy isn't heard or seen once. After pulling four colored levers, The Player opens a door and Mommy rushes towards them from under the area they opened the door from. She eventually chases The Player through the underground facilities until they reach the Emergency Exit door.
As they open the door, Mommy charges through the hall after The Player. However, she is so eager to catch them that she ends up getting her left hand stuck in a grinder. The Player pulls the grinder's lever, and it begins to pull Mommy in. Mommy proceeds to howl in pain and protests against her impending doom. Frantically pulling her arm off, she ends up getting her right leg stuck. Mommy is killed when the grinder crushes her abdomen. The top half of her body disconnects from her lower half and collapses to the ground, leaving behind a wide smile on her face. A few seconds later, the Prototype’s claw appears from under the half-closed door to the left and drags Mommy’s top half away (presumably grafting her to his body).
Chapter 3: "Deep Sleep"[]
After escaping from Home Sweet Home, the Player meets up with Kissy and Poppy, where Poppy reminds them that they killed Huggy and Mommy Long Legs.
After defeating Miss Delight, and completing a puzzle, the Player can spot CatNap and a Shrine he built for The Prototype. One of Mommy's arms can be seen on this shrine.
Chapter 4: "Safe Haven"[]
Mini versions of her appear in Safe Haven as a cameo, one in a locker on the way to Safe Haven, and one appears on the other side of Safe Haven on a platform, after defeating The Doctor. During her conversation with the Prototype, Poppy brings up Mommy as an example of him having no more allies.
Abilities and Anatomy[]
Like most of Playtime Co.'s Bigger Bodies experiments, Mommy Long Legs possesses abnormal amounts of physical strength and speed. She is capable of instantly killing The Player if she manages to catch them. Thanks to Elastic Plastic, her elastic limbs allow her enhanced mobility and are able to stretch hundreds of feet according to the Transfer Request, and she can be seen swiftly climbing along the ceiling and rafters of the Playtime Co. factory. She can contort and bend her body at will, and can take on a quadrupedal posture in order to gain more speed when running.
The blood seen erupting from Mommy Long Legs as she is crushed by a grinder confirms that she is organic in nature and in fact a literal living toy. It is likely that she has a functioning digestive system, similar to Huggy Wuggy, as she threatens that she will "eat your insides" to The Player.
She also seems to have the ability to create spider webs just like a normal spider, which she uses to gag Poppy Playtime's mouth shut and trap her in an office. She also used webs to block off entrances and hang the corpses of Bunzo Bunny and the Mini Huggies after murdering them for their failures.
Trivia[]
- Mommy Long Legs appears to be inspired by toys out of the 90s to 2000s', specifically the famous Betty Spaghetty doll.
- Old Mommy concepts that were seen in the Storage Facility can prove this theory.
- Mommy Long Legs' name is stylised as "Mommy Long-Legs" on the Transfer Request and stylised as "Mommy long legs" on her official logo.
- Mommy Long Legs is thematically associated to spiders, as seen in several motifs regarding her character.
- Her name is a play on "daddy long-legs", a name of several species of Pholcidae spiders.
- Despite being similarly named, the Daddy Long Legs toy character was created after Mommy Long Legs.
- The theme song in her advertisement has the same melody as "Itsy Bitsy Spider".
- The soundtrack that plays during the last part of her chase is named "Arachnophobia".
- She eats her victims from their organs, similar to how some spiders eat their prey.
- However, The Player can see her biting into their face during her jumpscares.
- She appears to be able to weave webs strong enough to block hallways.
- She also weaves them to trap Poppy at the Game Station control room.
- When her body is being cut by the shredder, she dies immediately when her stomach is crushed. This is due to the fact that spiders have their heart and lungs located in the abdomen rather than the thorax.
- The 1829 poem by Mary Howitt, "The Spider and the Fly", is a cautionary tale against those who use flattery and charm to disguise their true intentions, much like Mommy Long Legs disguises her malicious motivations through her maternal-sounding speeches.
- The chapter she is featured in, "Fly in a Web", is likely named after this poem.
- Her name is a play on "daddy long-legs", a name of several species of Pholcidae spiders.
- Depending how thirsty Mommy Long Legs is, she is willing to drink tea. [4]
- Mommy Long Legs doesn't know what a computer is. [5]
- In the Playtime Co. Merch Tape, the Head-of-Innovation of Playtime Co., Leith Pierre, states that he has a "Long Legs commercial" to record, referring to Playtime Co.'s latest product (in 1991) Mommy Long Legs.
- A promotional key visual by Mob Entertainment[6] and a GrabPack poster in the game[7] foreshadowed Mommy Long Legs' eventual death. Hidden in the promotional poster contains the text "make me part of him" which correlates to Mommy's final words in Chapter 2 and how she was taken by the Prototype, which "him" in the text is referring to. The GrabPack poster is a warning sign for how dangerous the grinder is, which is later used by The Player to kill Mommy at the end of the game.
- Whenever she speaks friendly, she refers to herself in third person. But when she is more violent, she refers to herself in first person language.
- In the final chase scene, she stretches her right arm backwards making her look like she limps while running. This is to visualize that the pink arms which block our path during the chase are actually her right arm stretching ahead of us.
Mommy's alternate death by grinder, with her head getting crushed instead of her body.
- One deleted version of Mommy Long Legs' death shows both her arms, then her head, getting crushed by the grinder as opposed to her body in the final game. The developers scrapped the idea due to "too much graphic content".[8] [9]
- This alternate death was foreshadowed in Mommy Long Legs' commercial at the start of the game. The commercial ended with a disclaimer text "Don't expose Elastic-Plastic to extreme heat or freezing temperatures."
- Mommy Long Legs death was similar to Eleanor's death in the Fazbear Frights book Prankster, as they both get their arm stuck in a trash compactor.
- Mommy Long Legs's design could very well be based off of Baroness Von Bon Bon's, as they bear similarities in their clothing, hair, color palettes, and even their movements. Her coloration and stretchable limbs also closely resemble Spinel.
- During Mommy Long Legs’ jumpscare, it seems like she is saying “One”. This is because when her chase begins, she counts down from ten but mysteriously skips one.
- This could possibly mean Mommy Long Legs counting down is how much time The Player has until she kills them, as opposed to how much time they have to hide from her.
- Following the confirmation of Huggy Wuggy's survival at the end of Chapter 4, Mommy Long Legs is the first main antagonist of a chapter to die at the hands of the Player.
[]
- ↑ Orientation Notebook, page 28
- ↑ [1]
- ↑ 2005 Reasoning: If the factory closed on August 8, 1995, that means The Player returned in 2005.
- ↑ https://discord.com/channels/916031007482851338/939299493332017212/961845600268218379
- ↑ https://discord.com/channels/916031007482851338/916031007482851341/959599837718937660
- ↑ https://poppy-playtime.fandom.com/wiki/File:Mommybrightversion.jpg
- ↑ https://poppy-playtime.fandom.com/wiki/File:DangerGrabPack.webp
- ↑ Video of deleted scene from channel Lady Dianthe on YouTube
- ↑ Video of deleted scene from Mob Entertainment's storyboard artist on Twitter