| “ | This is where we manufacture parts for the GrabPacks. Our orphans will need to use GrabPacks to play the games, but if their GrabPack is faulty, they may be upset or frustrated. So you can make it into an extra treat for them by bringing them down here to make a replacement hand themselves. At Playtime Co., we can always turn a disaster into a good time. | ” |
| — Molding Room's main description, Orientation Notebook | ||
The Molding Room is a location seen in Chapter 2: Fly in a Web of Poppy Playtime.
This room is where the Green Hands were created and produced.
Appearance[]
The Molding Room is a room full of colorful machines that were used to create Green Hands. These mechanisms have decorative eyes, alluding to the toy themes around the factory. Noticeably, they share similar appearances to the Make-A-Friend machine. It is located in a side room in Musical Memory. It's a required room needed to access the game for which the main gate which leads to the game is semi-closed.
Gameplay[]
The Molding Room is the room where The Player must create their Green Hand. The Player must first turn on the power within the room, turning on multiple lights alongside starting the process. They must first fill the left machines container with white solid balls by pressing the first button that is flashing on the control panel.
After this, they must fix the broken pipe by pulling it with their Blue Hand. Continue to press the second button. This button will result in the white solid balls turning into a white, thick liquid that will spray itself onto the second machine on the left. The liquid would then mold into a GrabPack-shaped mold that will be transported to the conveyors. The third button will be accessible, and after The Player presses it, a green liquid would attempt to be sprayed onto the mold. However, this green paint has run out, and The Player must refill its paint.
The green paint canister can be seen after climbing to the catwalks, which can be accessed behind the mechanisms. A paint bucket will be pulled on a conveyor, and The Player must grab it with their Blue Hand. They continue to place the bucket into the spraying machine, and press the third button. The paint will now successfully turn the old white-colored mold into a green-colored mold. The Player presses the fourth button to transport it to the end of the conveyor, and connect it to their GrabPack.
Trivia[]
- The Molding Room is seen in Chapter 2's title screen as Mommy Long Legs' limbs are stretched over and across the molding machines; her hand is seen limp on the floor and is twitching every few seconds.
- The Molding Room went through multiple stages of development, with minor or major chances happening until the final build of the game.
- The first version of the Molding Room was found on the Chapter 2 Steam page. This version featured no Molding Room logo on the top of the area, and no eyes on any of the machines.
- The second version of the Molding Room now had eyes on the machines, alongside the hand shapes being seen on the left mechanism.
- For some reason, this was later replaced back to the BETA version before Chapter 2 released.




