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Poppy Playtime Wiki
BoogieWrenchMural Am I a real boy?

Minor Locations has not been given an official canon name, so this conjured name will currently be used until an official name will be revealed.

Reason: Nearly all the names seen on this specific page are conjured names to ensure easy navigation, as well as to make the page look more appealing!


This page, Minor Locations, serves to list off all locations that serve little to no purpose in the game, and are generally considered "Minor". These locations range from puzzles, simple accessory rooms, and more.

Chapter 1: "A Tight Squeeze"[]

The Player's Home[]

VPCStart

The Player's Home

The Player's home appears in the opening of Chapter 1, only showing the close-up of a table with the "FIND THE FLOWER" letter and a VHS tape which features a tempered version of the Vintage Poppy Commercial (which they play on a VCR they own in the opening cutscene). It's unknown if this is a house or apartment, and how far it is from the Playtime Co. factory.

Stairway to Hell[]

The Stairway to Hell is an inaccessible stairwell, notable by its vandalised sign where underneath the word "stairway" is written in red "TO HELL". It is unknown whether the stairs go up or down, though the reference to hell may indicate that it descends, possibly warning that descending deeper into the factory will meet The Player with more hellish scenarios and enemies.

Chapter 2: "Fly in a Web"[]

Navigation Room[]

MultipleRoomEntrances

Navigation Room

The Navigation Room is a room filled with five large closed doors: Game Station, Innovation, Playplace, Research, and Production. The room appears after finding the Poppy Key, opening Elliot Ludwig's Office, and exiting the Backrooms. The room acts as a "navigation room," presumably for Elliot Ludwig to quickly move across the factory, as the slide that is taken results in coming out of Elliot's tunnel.

The room is a very minor room, and is only seen during the cutscene where Poppy gets kidnapped by Mommy Long Legs. The room has a very similar look to the entire factory, with the colorful tiled floor, white walls with red bottom edges, and the familiar locked doors seen all throughout in the factory.

In the center of the room, a large tunnel-hole is seen that must be jumped into to progress through the game.

Senior Staff Access Hall[]

HigherUpSlides

Higher-Up Tunnels

The Senior Staff Access Hall is an extremely minor, but somewhat important area for lore purposes. The small part of the Game Station Hallway shows tunnels that presumably are used by higher-ups to navigate their way through the factory.

In order, the employees shown include: Eddie M.N. Ritterman, Leith Pierre, Elliot Ludwig, Stella Greyber, and an unknown fifth slide with letters that has been seen decaying off. The letters are J, A, H, Y, E, O, N, B, A, I, and M.

A theory has circulated around that these letters spell a "name" for the unnamed protagonist, The Player. The theory is that The Player is the Head of Production, and how they are one of the higher-ups in the factory. Using these letters, a presumed name for the Player is "Jamie B. Honey." (Although the extra 'A' was replaced with an 'E', which would instead make it "Jamie B. Honay.") Another name that has been speculated is "Jay Bohemian."

GrabPack Storage[]

GrabPack Storage inside

GrabPack Storage

GrabPack Storage is a storage unit entirely dedicated to storing GrabPacks for the children in need of them when playing the Wack-a-Wuggy minigame. This room can be seen right outside. The room serves no purpose at all, besides being a little "prop area." The room is a small, condensed room with a cage covering a shelf of GrabPack hands and pieces.

This is also likely the room that Theodore Grambell stole a GrabPack from.

Staircase[]

Stairs

The Staircase seen from bottom to top.

The Staircase is a large, rundown destroyed staircase themed with a red, blue, and yellow color. This minor area is only seen and used to navigate back to the Game Station after The Player defeats the Mini Huggies.

The area is also the location of the Kissy Missy Trophy, which is seen on one of the steps.

Statues Watchtower[]

StatuesWatchtower

Statues Watchtower

The Statues Watchtower is a minor room within Statues. The room is the area taken to escape PJ Pug-a-Pillar before The Player runs into a pile of debris. The room has a table going across an entire wall with TVs, toys, etc. This room also contains Assessment Form (S. Abell) and Assessment Form (M. Lata). Multiple holes and locked doors scatter the area, although one hole will result in going into the cave part of the factory, which leads to Water Treatment.

Bay 09[]

Bay09One

Bay 09 is a location in the Playtime Co. factory, which debuted in Chapter 2: "Fly in a Web". It is a minor room that only serves as a way to return to the Game Station, after The Player defeats and exterminates Mommy Long Legs. Bay 09 is an abandoned, rusted room full of large pipes, stairs, and wires. The Player goes through this area to get to the Game Station, after escaping Mommy Long Legs.

Alongside this, the room contains the story-revealing VHS Tape Log 08502 at the very top of the many staircases, which leads back to the Game Station.

Chapter 3: "Deep Sleep"[]

Playground[]

PPC3-HSHPlayground

The Playground seen inside of Playcare.

The Playground is one of the locations in Playcare where the children could mostly use when they’re bored.

Playcare’s Generator Room[]

Playcare Generator Room

Playcare’s Generator Room is a room located in the middle of Playcare inside of the dome. This is where Ollie sends The Player keys to access most locations in Playcare.

Toy Store[]

PPC3-ToyStore

The exterior of the Toy Store.

The Toy Store is one of the locations inside of Playcare that would act as a store for children to buy toys. The place is inaccessible as the door is barricaded with many items and toys.

Originally, in development, the Toy Store was an accessible location, however the area was scrapped.

Duck Pond[]

PPC3-DuckPond

The Duck Pond seen in Playcare.

An inaccessible pool with three ducks floating inside; however, the GrabPack is still able to interact with the ducks.

VHS Tapes[]

Storage B

Storage B[]

Storage B is a location in the Playtime Co. factory. It was first introduced in Rowan Stoll's Computer Database before appearing in RESTRICTED relocation 08-08-1995.mp4. This room had a scaffolding-type ceiling and had shelves holding boxes and toys, some strewn about on the floor. Playtime Co. likely used this place to temporarily store their unused Bigger Bodies Initiative experiments until they found a suitable occupation for them. This area was also where Patty Hall was demoted to on January 4, 1991 and where Kissy Missy was retrieved from on August 8, 1995.

Navigation[]

Locations
Setting
Playtime Co.
A Tight Squeeze
The Player's HomeMain EntranceGift ShopSecurity RoomMain LobbyPower RoomWarehouseMake-A-FriendVentilation ShaftPoppy RoomSecret Door
Fly in a Web
Elliot Ludwig's OfficeEmpty ClosetMaintenance ClosetNavigation RoomSenior Staff Access HallPower RoomGame StationMolding RoomMusical MemoryRejected RoomWack-a-WuggyGrabPack StorageCart CorridorsStaircaseStatuesStatues WatchtowerWater TreatmentIncinerating RoomHidden LabyrinthBay 09Train Station
Deep Sleep
Trash CompactorTrain StationElliot's ExpressPlaycareGas Production ZonePlaygroundHome Sweet HomeSchoolCavernsPlayhouseCounselor's OfficeToy StoreDuck PondSafe RoomHatch Room
Project: Playtime
TheaterPlaytime FactoryDestroy-a-ToyMisfit PitStorage BFeeding Pit
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