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A place for rest and relaxation after a long day's learning and play!
Description from Playcare's map


Home Sweet Home, first mentioned in the Chapter 3 Interactable ARG, is a major location in Chapter 3: "Deep Sleep". It is a sub-division of Playcare where the orphans slept. It is also where CatNap used to reside in, using The Red Smoke to put the orphans to sleep.

Appearance[]

Home Sweet Home's exterior resembles a two-story wooden house, with brilliant sky-blue walls, curved roofs, and a large wooden foyer overlooking the property. The foyer holds a few patio chairs and two window box planters, each possessing three fake flowers, while three stone pillars hold up a slanted roof, which in turn supports the second-floor balcony. Above the wooden balcony door, shaded by a second but smaller slanted roof, lies a statue of the famous Poppy Playtime. The roof itself comes with a chimney and has six poppy flower designs dispersed across its brown tiles.

Inside of Home Sweet Home appears to have wooden floors and walls, and its rooms are filled with bunk beds. The beds all have Playtime Co. pillows and sheets with blue mattresses. Like other locations in Playcare, Home Sweet Home's walls and floor are covered in CatNap's claw marks and inscriptions.

Inside there are multiple types of sleeping arrangements, both single/double bedrooms and large communal barracks on the upper floors. In the center of these barracks is a large Bobby BearHug statue, which (when powered) will turn towards any person in its line of sight. The location also features numerous secret doors leading to staff areas of the facility, these were normally off-limits to children. There is a large central foyer which acts as a central hub for the facility, along with laundry rooms in the basement.

The walls of Home Sweet Home are decorated with many photographs of children, presumably those who were adopted out or sent off for processing as part of the Bigger Bodies Initiative. The facility has some form of security system that enters lockdown during the "night" restricting movement between sections.

Gallery[]

Trivia[]

  • There was speculation that The Player would first encounter CatNap in Home Sweet Home. However, this was debunked as CatNap is first seen in the trash compactor area instead.
  • The nightmare sequence after inhaling the Red Smoke was likely inspired by the P.T. demo, due to the darkened endless hallways and disturbing radio broadcasts.
    • In a beta version of the chapter, voice lines from P.T are used as placeholders for the radio broadcasts, further supporting this.
  • The use of the large Bobby BearHug statues is largely unknown, though it could be speculated to be some sort of surveillance device.
  • The sound of a Ruined Critter-like laughing can be briefly heard upon reaching the second floor balcony where PickyPiggy's cutout is. Additionally, a single Bubba Bubbaphant plush can be seen peaking from a shelf in one of the rooms. This implies that there are a few Ruined Critters residing in Home Sweet Home.

Navigation[]

Locations
Setting Playtime Co.
A Tight Squeeze The Player's HomeEntranceGift ShopSecurity RoomMain LobbyPower RoomStorage RoomVent PuzzleMake-A-FriendConveyor Belt SystemCatwalk RoomPoppy AreaSecret Door
Fly in a Web Elliot Ludwig's OfficeEmpty ClosetCollapsed HallwayMaintenance ClosetNavigation RoomSenior Staff Access HallSecondary Power RoomGame StationMolding RoomMusical MemoryRejected RoomAccess PassagesGrabPack StorageWack-a-WuggyStaircaseCart CorridorsStatuesStatues WatchtowerWater TreatmentHidden LabyrinthConveyor OutletPower Routing RoomIncinerating RoomGrinder RoomBay 09Train Station
Deep Sleep Trash CompactorTrain StationElliot's ExpressPlaycarePlaycare Generator RoomGas Production ZonePlaygroundHome Sweet HomeSchoolCavernsPlayhouseCounselor's OfficeToy StoreDuck PondSafe RoomHatch Room
Safe Haven Lift Control RoomForeman's OfficeCaves 1CCheckpoint 1AToy GraveyardPrison Train StationPrisonShelf Block WestWarden's OfficeShelf Block North-WestContainment ZoneBox StorageServer RoomsBattery ShelvingArchives RoomPianosaurus' EnclosureInterrogation RoomsPrison Utility ZoneKitchenSafe HavenSewersWaste Water PlantNo Man's LandCold StorageSecondary LabHolding AreaThe Doctor's HeadquartersCable Car LineFoundationConstruction TunnelsMining PitUnderground GarageShelf Ventilation Block B6Labs Entrance
Chapter 5 The Labs
Project: Playtime TheaterPlaytime FactoryDestroy-a-ToyMisfit PitFeeding Pit
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