Poppy Playtime Wiki
Poppy Playtime Wiki


If you arrive in this room and find the fuses are not in the panel, please look for them and put them back where they belong!
Orientation Notebook


The Fuses, also known as Power Circuits, are items found within Chapter 1: A Tight Squeeze of Poppy Playtime.

These items are used to unlock the Red Hand, and can be found around the Storage and Supply.

Appearance[]

The Fuses appears to be made of metal and LED lights. Their in the shapes of a cube. At the top of the Fuse is a battery with a hazardous sign on it. However, the appearance of the bottom of the Fuse is unknown as they are not seen during gameplay.

Obtainability[]

The Fuses can spawn all over the room in the Storage and Supply, with all the places they can spawn having a random chance to actually have a Fuse in. The only circuit that has a guaranteed chance to spawn in the same area is the Blue Fuse, with the blue circuit always spawning next to the module that holds all four circuits.

Usage[]

The four Fuses are used to power a control module in order to activate a crane that holds the Red Hand encased in a glass cage.

Trivia[]

The four Fuses may change position if the game is restarted.

Navigation[]

Items
Chapter 1 GrabPackBlue HandYellow KeyFusesRed HandCat-Bee ToyLimón
Chapter 2 Poppy KeyPaint CanisterGreen HandTrain CodeBunzo Bunny ToyGearsTrophies
Chapter 3 TelephonePower CellsGas Production Zone KeyGrabPack 2.0Purple HandHome Sweet Home KeyGas MaskSchool KeyLimónFlare HandCounselor's Office KeyStella's Office KeySky Dome Key
Chapter 4 Utility Room KeyLimónRed HandSecurity EmblemsRed KeycardValve HandwheelGreen KeycardLeversRed GearsConveyor Room KeyBlue KeycardBlue KeycardBroken Gas MaskAir FiltersVSC KeycardSawyer's Office KeyOmni-ChipOmni-HandExternal ResistorSurge ProtectorExplosivesPurple Keycard
Chapter 5 Yellow Hand
Poppy Playtime Forever Fuse