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This article may have information that contains spoilers for Poppy Playtime. Please read at your own discretion! |
“ | The toys out there, in Safe Haven, they're my family... I understand what Poppy wants, what she believes is right. Destroy the factory. Destroy him. But I ask you to consider: If we throw everything away. Everyone. Just to kill the Prototype... How much do we waste? | ” |
— Doey the Doughman |
Doey the Doughman, otherwise known as Doey, was a toy experiment produced by Playtime Co. and an ally-turned-antagonist in Chapter 4: "Safe Haven". He was the dough-like leader who acted as a guardian and caretaker for the toys in Safe Haven.
Unlike other experiments in the Bigger Bodies Initiative, he was unique among his kind for he was made out of three different people: Jack Ayers, Kevin Barnes, and Matthew Hallard. He was given the title of Experiment 1322.
Appearance[]
Doey is a plump dough creature, made up of a multi-colored clay-like substance. His head and most of his torso are light blue, with a simple face on a relatively thin neck, and he wears a blue bowler hat. His arms are long and increase in thickness down to his forearms, with his left being orange and his right being yellow. Meanwhile, his legs are stubby, red nubs. He lacks facial features besides a line for a mouth and holes in his head representing eyes. Perhaps Doey's most unique feature is that the yellow, orange, and red colored dough on his belly form the pattern of three bendy arms reaching toward the center of his stomach. When he is consumed with rage, sharp, red teeth can be seen lining his wide mouth and are more apparent before his transformation.
His appearance in his more hostile form is drastically different from his normal appearance. Doey's hostile appearance, while still keeping the same color scheme as his regular counterpart, now resembles a crocodile to an extent. Six human-like arms emerge from his torso while his back section lags behind. Several smaller, seemingly insect-like legs emerge from said back section. His head has been morphed into a tooth-rimmed appendage similar in appearance to a leech or the mouth of a sturgeon, with three gray-colored humanoid forms with red eyes emerging from the now cavernous mouth, representing his component children. In this form, he sports a red-colored tail. His tail has two splits and three points. Two points are the same, with the middle being longer and larger than the other two. His tail also maintains four little human arms, along with hands and a bit of blood on the base of his body.
Personality[]
Doey presents a friendly and rather playful demeanor but also knows how to act serious when he deems it necessary and, alongside Poppy, acts as the leader of the Safe Haven group. As the beacon of hope for the survivors, Doey puts on a brave face and willingly offers help to those in need, so long that they prove themselves to not be a threat to his and his friends' safety.
Doey and Poppy Playtime have conflicting perspectives when it comes to deciding the fate of the factory and its toy inhabitants inside. While Poppy is eager to destroy everything and bury the foul history in the past, Doey is much more considerate of the lives of his fellow experiments, pointing out the humanity the toys once had, and possibly still have, in them. It is evident that he cares a great deal for his friends within the Safe Haven, as he himself made the personal decision to stay in the factory after finding an exit and realizing just how much the toys looked up to him for their survival and guidance after Poppy abandoned them. Even so, their deaths at the hands of the Prototype (amongst other factors, including the personal trauma, insecurity, and responsibility of being a leader) drove him into a frenzied rage.
As revealed in Chapter 4, Doey is a mixture of three different children (Playtime Co. wanted him to have seemingly multiple purposes, likely as his shape-shifting abilities would allow him to do so); Kevin Barnes, Jack Ayers, and Matthew Hallard. The three children, with their different personalities, abilities, and history each contribute a piece of themselves inside Doey, fragments of their personality reflected in Doey's actions and reaction to things around him:
Matthew's personality shines the most amongst the three: being the oldest (15 years old at experimentation), he was described as a "dream child", being kind-hearted and considerate of others, to the point that younger children of Playcare see him as a role model. In Doey, he shines when he has to guide survivors inside the Safe Haven as their leader. Although put in a stressful situation himself, he always presents himself as strong and reliable in giving hope to the survivors, becoming their moral support as well; however, he also possessed many insecurities due to trauma from an accident that killed his family.
Kevin was a child with behavioral issues who acted aggressively, one who could turn on even his friends when in a fit of rage or intense emotion, Making Him Deemed a "Problem Child". While Doey mostly keeps himself level-headed, being put in more pressing situations will cause his temper to rise extremely high which was concerning. When Poppy admitted having unintentionally led the Prototype to their lair, Doey can be briefly seen almost lashing out at her before swiftly cooling himself down. The worst of his rage shows when he returned to the Safe Haven with many of the refugees killed, the immense guilt and frustrations coming to a boil, causing Kevin to take over and lash out at The Player, Poppy, and everything else that caused the tragedy, morphing him into a disfigured monster with more animalistic characteristics and behavior, losing all of his sanity and his humanity entirely. In this state of unquelled rage, he lashes out towards everything, even to his allies, just as Kevin had.
Jack was the most innocent and playful child of the three and had a small Doey the Doughman figurine as his favorite toy. He fell by accident into the dough processing machines, and the Playcare scientists would proceed to add him into Project: Doey, even if to save his life, separating him from his parents for good (which are later killed by Doey when they visit him at Playcare). Jack's longing for his parents and normal life is often reflected in Doey's anguished cries, calling out to his mother and father, and wishing to go back home in times of inconsolable mental breakdowns when things go awry.
Nearing his death at the hands of The Player due to his uncontrollable rampage, Doey spent his last moments apologizing to The Player for his actions, having lashed out at them and reverting to his usual soft-spoken tone. He said "I'm sorry" twice, using different tones in each time which shows that Jack and Matthew were the ones apologizing. For all his shortcomings, Doey is a well-meaning individual who simply wanted the survival and best outcome for his friends and those who he holds close to him, the three personalities Playtime Co. crammed together being the cause of his inevitable downfall.
History[]
Toy version[]
Doey Dough, a moldable dough, like Play-Doh, was launched in the late 1950s and became Playtime Co.'s second commercial success hit after Poppy Playtime.[1] In the 1980s or 1990s, the character Doey the Doughman was created to be the Doey Dough mascot, and then a figure of the same was created to be sold separately from Doey Dough.
As a child (Jack Ayers, Kevin Barnes, Matthew Hallard)[]
Doey the Doughman's experiment version started as three different children. One was an innocent child named Jack Ayers, who had been gifted an invitation to the Playtime Co. factory for Christmas 1992, alongside a Doey the Doughman toy. During his tour on January 22, 1993, Jack was seen away from the rest of the tour group, in a dough mixing facility, before falling into the vat mixer. The second was a temperamental boy named Kevin Barnes, who would easily throw tantrums and hurt everyone around him when overwhelmed, even his friends. The last was a smart, well-mannered teenager named Matthew Hallard, who would take care of those around him, making some scientists hesitant about "wasting" him in an experiment. The three of them were then combined into one toy, presumably to make a combination of all three of the boys' characteristics.
As Doey the Doughman[]
Soon after the vat incident, an unknown scientist contacted Jack's parents—Susan and George Ayers—to reveal they could bring their son back. Six weeks after receiving the initial letter, Susan and George visited Jack as Doey.[3] The scientists locked them in Doey's room. Jack did not remember them before Kevin briefly took control of the experiment and killed them in a fit of rage, believing them to be scientists who harmed him, which is presumably what the scientists intended.
"A Reminder"[]
Sometime after the Hour of Joy, Poppy disappeared. Doey briefly considered leading for the exit of the facility. Doey decided that he should stay and help the other toys remaining and created the Safe Haven. Doey created a VHS tape titled "A Reminder" to remind himself of his motivation to keep staying.
"Security Feed: 02.01.01"[]
In the Safe Haven on February 1, 2001, a Bigger Bodies Hoppy Hopscotch, the Medic, and Doey the Doughman tended to a broken toy. When Doey asked what happened, Hoppy claimed that when trying to bring supplies back from the elevator, they got jumped, and everything they had was stolen. Especially after one of them bit one of Hoppy's legs, they had to turn around and head back to the Safe Haven. Doey insisted that the Medic and Hoppy stay behind to tend to the broken toy, while he goes up to Playcare to replenish their food supplies. After Hoppy apologized to Doey, saying that she would make sure they never lose supplies again, Doey said it was okay despite the bite she got in the process. He wanted to start helping the broken toy by retrieving some wound cream to treat its injuries.
Chapter 4: "Safe Haven"[]
In 2005, while trying to navigate a crumbling ledge, The Player fell directly into the enclosure of Pianosaurus, who immediately lunged at them only to be grabbed by a number of stretchy arms (presumably Doey in his aggressive form) and pulled into the shadows to be eaten. Emerging from the darkness alongside shattered pieces of Pianosaurus was The Player's mysterious helper: Doey the Doughman (now back in his passive appearance). He told them to follow him, as he knew a way to a safe place on this level: the Safe Haven. Following Doey, The Player was led through the Prison Yard and bridged across gaps by Doey's ability to reshape his body however he liked. As they approached the Haven, Doey went off ahead of The Player, who was soon pulled into a corner by Poppy and a badly damaged Kissy Missy out of the way of the Prototype's legs. The trio rushed the rest of the way to the Safe Haven, a heavily fortified section of the facility with its own separate power grid, where the last of the non-aggressive toys have holed up under Doey's protection.
After reaching the Safe Haven, Poppy revealed her plan to burn down the factory, bringing the Prototype down with her. Despite being an effective plan where Poppy is the martyr, it also meant that she wanted to make sure no one gets out of Playtime Co. alive. This meant letting many innocent lives perish. Doey disagreed with this plan, but most blindly followed Poppy, even though they did not fully trust her. It turned out that Poppy knew about the Hour of Joy, making her disappearance far more questionable. This is confirmed by the Doctor and the children in Safe Haven. Poppy had not been seen since the Hour of Joy, meaning she left Doey to protect the other toys for a decade. What was clear, however, was how much Doey cared for the other toys. To ensure everyone was safe, Doey gave The Player the primary objective to defeat the Doctor. The Player had to first face Sawyer's minions before they could take him on, however. These included (in order) the Nightmare Critters, Yarnaby, and Baba Chops. Returning to Safe Haven, Poppy wanted The Player to move on with her plan. The Player, alone, headed to the gas tanks, tasked to place explosives against the pipes housing lethal gas that will implode once it ignites. This was the plan to bring the factory down to destroy the Prototype and end the suffering once and for all.
The death of Sawyer gave the Prototype the opening to attack Safe Haven. Doey tried to distract him, but he failed. An explosion and a massacre befell the Safe Haven, where Doey blamed himself for not being there to protect his friends — his family. This was the final straw, and he found himself unable to control himself and the guilt from the Prototype's attack on the haven, causing Kevin and his rage to overtake Doey entirely. Wanting someone else to blame, he turned on The Player. But he was soon buried in debris from the explosion, transforming himself into a reptilian monster with three heads in its mouth, representing the three boys that made Doey who he was as he lost all of his sanity and his humanity entirely. He chased The Player through underground zones that lead to an underground construction site. Unable to turn him back to normal, The Player was forced to kill Doey in the underground construction zone where they used liquid nitrogen canisters, industrial saws, and a tunnel boring machine to kill him, who apologized for his actions before dying.
Abilities and Anatomy[]
Doey appears to be made of a dough-like substance, which gives him the ability to mold himself into other shapes and fit easily into tight spaces. As shown in the Chapter 4 Gameplay Trailer: Doey the Doughman, he suffers no ill effects from this process. Throughout Chapter 4, Doey has proven himself to be one of the most dangerous experiments, as his polymorphic physiology makes him extremely strong, flexible, and virtually impossible to kill. He effortlessly killed Pianosaurus and even held off the Prototype. When enraged, he can mutate into a more monstrous form, seen when he lets his anger take over him after blaming the Player and Poppy for causing the destruction of the Safe Haven (unaware that the Prototype is manipulating them).
While Doey is almost indestructible thanks to his clay body, he does however have one weakness. Being made out of clay, freezing Doey greatly hurts him, and trapping him under a spinning drill is what kills him at the end of the chapter.
Trivia[]
- Doey the Doughman - and by proxy, Doey Dough - appears to be inspired by Play-Doh, a modeling compound toy created in 1956.[4]
- The nature of Doey's body might be a pun on the Christmas song "Frosty the Snowman". It appears that Doey's hat is the only solid part of his body, and only the dough in contact with it is alive, reminiscent of how Frosty was brought to life by his hat.
- His appearance was revealed two days before the trailer on Poppy Playtime's subreddit.
- Doey the Doughman had only appeared in Easter egg form before his reveal in the Chapter 4 Gameplay Trailer: Doey the Doughman.
- Like Yarnaby, Doey's design was also done by Maxotron.[5]
- Doey is the first experiment to be created from multiple people.
- He is also the first experiment to be created (albeit partially) from someone who is not an orphan from Playcare or a Playtime Co. employee.
- It is implied that each child correlates to a particular color within Doey: Jack is yellow (which in psychology represents happiness, excitement, enthusiasm, hope and creativity), Matthew is orange (which in psychology represents courage, optimism, confidence, warmth, and agreeableness) and Kevin is red (which in psychology represents anger, rage, aggression and hostility).
- However, this implication is contradictory, as seen in Doey's hostile form. Even though it is heavily implied that the child mostly controlling Doey's hostile form is Kevin and not Matthew, the former's correlated color (red) is only present at the tail or backside (which often cannot be spotted during the intense boss fight), while the latter's correlated color (orange) is abundantly present at the front. The reason for this is unknown, though it may be that the developers had overlooked this detail while designing Doey's hostile form.
- He is also unable to control all three people when things go south or extremely bad, as seen in the destruction of Safe Haven which was the tipping point for Doey to become monstrous.
- Doey is the only mascot that has two types of toys: in the form of packages with Plasticine and in the form of a separate toy.
- Doey is the first experiment in which the number for the experiment is revealed in a previous chapter: Chapter 3.
- Doey may have been based on Clayface from DC Comics, as they both have the shape-shifting ability, though Doey can only change his shape while Clayface can change his appearance to disguise as someone.
- He may even be slightly inspired by Two Face, with the inclusion of split personalities. One who wants to do the good thing, and one who wants to do the bad thing.
- His voice is quite similar to the Disney cartoon character, Goofy from the Mickey Mouse franchise as well, Patrick Star from the Nickelodeon animated series, SpongeBob Squarepants.
- Due to his long fingers, it is possible that Doey changed himself to his aggressive form when killing Pianosaurus.
- Doey the Doughman is voiced by Michael Kovach, who voiced other people in the series such as Rich Lovitz, the Scientist, and Dr. White in Chapter 3.
- According to 1322 Report: Kevin, Doey weighs 900 pounds (408,23 kg), although it is potentially hyperbole.
- Doey's name (like Yarnaby's) is a combination of a trait they have and a normal name, with Doey being a combination of dough and Joey.
- According to Isacx, Doey was originally planned to be in Chapter 2: "Fly in a Web" as an antagonist.[6]
- Doey swapping personalities before he transforms may be a reference to Smeagol/Gollum from The Lord of the Rings.
- Given Doey's multiple personalities and his tendency to switch from peaceful to violent on a dime, it is unknown what happened to him during the Hour of Joy and what his role in it was.
- Fans have theorized that Doey may be still alive, seeing as he can split off large chunks of himself without adverse effect (as evidenced by the residue he has left around the factory). Thus, it's possible that the shattering of his body didn't kill him and that he can be restored once his body thaws.
- Doey would have had a side quest about retrieving a book that the children read in the orphanage, being The Adventures of the Word Wizard. This ended up becoming unused in the final version of the chapter.
- The unused voice lines can be seen here.
- The true reason why Doey turned on the Player is due to the Prototype manipulating them both.
[]
- ↑ 1.0 1.1 https://poppyplaytime.com/collections/new-arrivals/products/doey-the-doughman-deluxe-14-posable-plush
- ↑ https://youtu.be/tWZrRLzXQmk?si=LYTFiqWJp28UETFq
- ↑ "1322 Report: Jack"
- ↑ https://en.wikipedia.org/wiki/Play-Doh
- ↑ https://x.com/MaxVoidcore/status/1884084451124424906
- ↑ https://x.com/Isacx_Plays/status/1885825350929666213