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This article may have information that contains spoilers for Poppy Playtime. Please read at your own discretion!

Chapter 2: Fly in a Web

Chapter 2: Fly in a Web is the second chapter in the indie-horror game Poppy Playtime. It was released on May 5, 2022, on Steam.

The plot of the chapter continues from the end of Chapter 1: A Tight Squeeze where The Player releases Poppy Playtime from her case. The Player's new goal is to find an escape out of the factory whilst using new items and avoiding Mommy Long Legs.

Synopsis

"With Poppy now free, the situation begins to change rapidly while you search for any way to escape the factory."

Steam

"Three times the size of Chapter 1, you must descend deeper into the toy factory. Mind-numbing puzzles and horrific toys await. Grapple and swing your way to safety. Try to escape- and don't let Mommy find you."

Plot

Click Expand to view the plot

After the event of Chapter 1: A Tight Squeeze, The Player follows Poppy, who, in response to the player's rescue, decides to help The Player escape via the Game Station located deep under the facility. This plan is soon vandalized, as the chapter's main antagonist, Mommy Long Legs assaults and snatches Poppy, forcing The Player to drop down to attempt to save her. Once in the station, Mommy Long Legs confronts The Player, stating that in order to escape, The Player must play three games that become increasingly more difficult.

The first game is Musical Memory, a "Simon Says"-like game where The Player has to select the correct buttons. This will gradually get faster until the game malfunctions and an emergency stop is required. The Player then finds themselves in a rejected toys warehouse, where there is a switch to unlock the door which leads to the train station.

The second game is Wack-a-Wuggy, a game similar to "Whack-a-Mole", where The Player must hit the Mini Huggies, which are small, differently colored Huggy Wuggy toys as they as it comes out of holes in the wall across various areas.

The third game is Statues, a game similar to ‘Red Light. Green Light’, where The Player navigates a maze while being pursued by PJ Pug-a-Pillar. The Player stops when the lights turn on and can move when the lights go off.

The Player escapes the third game, which is obviously rigged (the ending is blocked by debris). However, this infuriates Mommy Long Legs in the process, who starts hunting down The Player, claiming that The Player 'cheated', and that she is going to play 'one last game' with us, calling it 'hide-and-seek'. Survive Mommy's relentless chase, and The Player will then trap Mommy in a grinder and activate the lever, killing her. After this, a mysterious, claw-like hand appears from the bottom of the partially closed door and drags Mommy's severed torso into the dark, before the door to the right opens, and The Player is let back into the Game Station. Navigating Bay 09 lets us find a trapped Poppy, and proceeds to free her. Poppy then boards the Train while The Player inputs the Train Code correctly, and the Train begins to move.

However, Poppy, witnessing our outstanding agility and intelligence, deems that we are 'too perfect to lose', and changed the train's direction at the last second. Poppy then states she had 'much time to think and reflect', and that together, The Player and she can 'set things right'. But before she can finish, a garbled static cuts her off. Poppy only has time to exclaim 'what-?' before the audio is cut off. The Train accelerates alarmingly. The Player attempts to use the emergency stop, but it won't change anything. The Train derails and crashes, and our vision fades into darkness after, but not before we see a sign for the Playcare. The chapter then ends.

Walkthrough

Poppy_Playtime_Chapter_2_-_New_Chapter_-_Full_Horror_Game

Poppy Playtime Chapter 2 - New Chapter - Full Horror Game

Trivia

  • The chapter was originally set to be $5.99, a $1 increase from Chapter 1.[1] However, after Chapter 1 was changed to be free, Chapter 2's price increased to $9.99.
  • Chapter 2 is approximately 2 to 3 times longer than Chapter 1, as it takes around 1 to 2 hours to beat.[2]
  • However, The Player may 'cheat' if they already have the green GrabPack hand and know the first two parts of the Train Code, since the last part is randomized and only needs a trial-and-error to get the correct one.
    • If The Player guesses the code correctly, then the chapter will end as it usually would. The Train will move, and Poppy will still say her end-of-chapter monologue, despite not being rescued.
    • It is highly not encouraged to do this trick, unless players are scared to death of jumpscares.
  • It is currently unknown whether Poppy will stay a deuteragonist or become an anti-hero.
  • The chapter name most likely corresponds to the player being trapped in a web of mysteries, or just Mommy's literal spiderweb, seen blocking off various areas throughout the game and trapping Poppy.

Videos

References

  1. Confirmed information; citation needed.
  2. Steam - Poppy Playtime - Chapter 2

Navigation

Media
The Game
Chapter 1: A Tight SqueezeChapter 2: Fly in a WebChapter 3
Soundtracks
Poppy Playtime Ch. 1Poppy Playtime Ch. 2Poppy Playtime: Secret SoundtrackPoppy Playtime Ch. 3Collaboration Soundtracks
Collaborations
Monsters & Mortals CollaborationGamejolt CollaborationYoutooz Collaboration
Trailers
Poppy Playtime TrailerChapter 2 TrailerChapter 3 Teaser Trailer
Miscellaneous
Film AdaptationPlaytime Co. Security FeedMerchandiseUpdate Patch LogUnused Content
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