Poppy Playtime Wiki
Advertisement
Poppy Playtime Wiki
ElliotLudwigMerchWebsite Each answer was different... and I could perhaps see some little truth in each.

This article includes information that has been theorized by fans. It is not canon nor confirmed if the information on this page will be/is official!


Bigger Bodies
[...] Giant toys! We can increase our workforce and simultaneously decrease the number of lawsuits and people on our payroll if... the people we have working... aren't people. [...]
Harley Sawyer (incomplete), Project: Playtime


The Bigger Bodies Initiative was the catalyst of Playtime Co.'s orphan/employee experiments and eventual downfall. It was a proposition made by Harley Sawyer to address the ongoing declining profits, failed experiments, and accidental sightings at Playtime Co., which rose after the Smiling Critters fiasco.[1][2]

The Bigger Bodies Initiative entailed unethical harvesting of organs and bones, notably from the company's orphans. These organs were used in tandem with poppy flowers - the key component for brain transfers - to create organic experiments, giant vessels modeled after the company's toys.

History[]

Founding[]

Harley Sawyer, a.k.a. "The Doctor", approached Playtime Co.'s executives in 1990 with a solution for the company's ongoing problems. Incidents of lower-level employees witnessing confidential experiments and decreasing profits, and publicity incidents such as the CatNap Recall were causing Playtime Co. to crumble. Harley proposed the development of giant toys to increase the workforce and cut costs as a potential solution.[1][2]

Post-Introduction[]

After the Bigger Bodies Initiative was accepted, Playtime Co. built the Game Station to test their orphans, as their minds could be easily molded into subservient workers. An orphan was assigned a toy and had to complete three minigames, which tested the child's brain speed and efficiency, reaction time, and physical endurance and strength. As they played the games, scientists monitored their progress from nearby observation rooms, recorded their performance, then sent the assessments to Stella Greyber. If they did well, the orphan would be sent back to Playcare, where they would stay until eventually being turned into their assigned toy. At night, CatNap would breathe out the Red Smoke which would make the children fall asleep, allowing the scientists to carry out their duties and take any children out for their toy procedure. However, these procedures sometimes had unexpected side effects: some experiments couldn’t remember who they were or what had happened to them.

By March 30th, 1991,[3] via Harley's leadership, Playtime Co. had created multiple experiments to aid in different parts of the factory. Experiment 1170 served as the factory's security, Experiment 1222, served as the Game Station's host, Experiment 1188 was the caretaker of Playcare, and Experiment 1160 served as a last resort for disposing any lower-level employees aware about the Initiative. The experiments were a mixture of orphans and employees, though some employees volunteered and others were forced. They also created a Bigger Bodies Handbook and Relocation Guide to implement into employee training. Presumably, in case the experiments ever rebelled (or to keep lower-ended employees in the dark), Playtime Co. placed Toy Parts inside the Puzzle Pillars so they could continue to build more giant toys. However, Experiment 1006: The Prototype, did not want the Bigger Bodies Initiative to continue and began to sabotage Playtime Co.'s progress, presumably after he escaped confinement.

On June 18th, 1992, Huggy Wuggy escaped Playtime Co. after accessing the ventilation system, killing five of the security team employees sent to get him and causing the other six to go missing before he was finally sedated and captured, whilst standing in front of a house presumed to be his foster home. (This implies the orphan soul inside Huggy was scared and wanted to return to a familiar location.)

On August 8th, 1995, at precisely 11:00 AM, The Prototype incited a massive rebellion known as The Hour of Joy that led to the deaths of many Playtime Co. scientists and employees, forcing the higher-up employees to flee the factory. Multiple employees across almost all of Playtime were massacred in various and gruesome ways. (Some had their heads bitten off, while others were dropped from fatal heights, torn to pieces, or eaten whole.) Once the event had concluded, the experiments dragged the corpses of the deceased employees to the deepest reaches of the factory and consumed them to survive.

Aftermath[]

After the incident, the sudden disappearance of all the employees led to the closure of Playtime Co, though it remains unclear if any investigation was ever launched. Leith Pierre sent in Resource Extraction Specialists to collect the Toy Parts in the Puzzle Pillars, while The Prototype sent savage monsters such as 1170, 1222, and 1160 to stop them and use their bodies to feed the experiments who were beginning to starve around the factory, such as the Wuggies and Ruined Critters. Eventually, Playtime Co. stopped sending in Resource Extraction Specialists, bringing the Bigger Bodies Initiative to a close.

This left the experiments without a steady source of food. Though The Prototype didn't require sustenance to survive, the other toys could only survive on larger portions of food. The monsters, now desperate and out of options, began to consume the smaller toys to survive.[4] Any spare toys or toy parts that the monsters left behind were grafted onto The Prototype, which revived them. This method kept the malnourished experiments alive for a decade until the eventual return of The Player in 2005.

Biology[]

While little is known of the exact process and details can be discerned through evidence in-game and from outside sources. Experiments appear to be organic in nature, containing several biological components behind their toy exterior, which can result in them bleeding if dismembered or damaged. The exact nature of these components is unclear, with Experiment 1199 confirmed to have several organs, including a larynx and thyroid.[5] Destruction of these organs will result in death, as seen with Mommy Long Legs and Miss Delight. Their condition also allows for movement though they are restricted to what their toy body is capable of. While it seems to depend on the Experiment, a few of them are capable of speech, implying that they may have vocal cords. Some like The Prototype, Huggy Wuggy, and Miss Delight are literate and can write as well.

Trivia[]

  • The Bigger Bodies Initiative was teased in Rowan Stoll's Computer Database before Project: Playtime came out.
  • In Project: Playtime, at the Playtime Factory level, there's an Easter egg about a real-world book called The Best That Money Can't Buy. The contents of this book thematically match up with the purpose of the Bigger Bodies Initiative.
  • The Bigger Bodies Initiative is similar to the SCP Foundation as they both use experimentation as a form of study. However, the SCP Foundation's goal is to contain anomalies and study their nature rather than experiment on children.

References[]

  1. 1.0 1.1 Can you hear us? Can you see this?
  2. 2.0 2.1 Orientation Notebook, page 54
  3. Rowan Stoll's tapes all have the date of the 1991, with the first tape taking place on March 30th, 1991. Combined with Huggy Wuggy and Boxy Boo's creation dates, it is highly possible that this date was when the initiative was operational.
  4. Throughout the factory, there are bloodied toys spread out throughout corridors and hallways. The factory was closed and abandoned after 1995 following The Hour of Joy. And according to The Prototype in Project: Playtime, the toys are hungry and starving. So by that point, it's likely that they resorted to cannibalism to survive.
  5. RESTRICTED restoration.mp4- "There was significant damage to the internal structures with some of the anatomy. Namely the larynx and thyroid having been completely devoured."
Advertisement